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Spielwerk 27: Sandkasten

Spielwerk 27: Sandkasten
2026-11-14

A box of shapes: click and a crate, a triangle, a hexagon, an octagon or a plank drops in; hold and one drops every frame. The box takes shapes as long as your device keeps 60 frames a second, and the…

Spielwerk ∞: Civilization

Spielwerk ∞: Civilization
2026-11-02

The long-term goal of my project ideas was always a Civilization clone. It already exists: tce-civilization is a small turn-based strategy game, built as a TCE element before the Spielwerk series…

Spielwerk 26: Paketrutsche

Spielwerk 26: Paketrutsche
2026-11-01

A parcel depot: parcels drop out of a hatch, and you place and turn three wooden boards so they slide through a funnel into the cart. Every fifth parcel is an express that shoots out of a tube…

Spielwerk 25: Wochenmarkt

Spielwerk 25: Wochenmarkt
2026-11-01

A market stall from eight to one. The wholesale prices move all morning, customers walk up and want apples, bread, cheese or flowers, and you buy crates when they're cheap. One sale changes the…

Spielwerk 24: Stellschrauben

Spielwerk 24: Stellschrauben
2026-11-01

An island workshop: an order comes in for land, mountains and islands, and you turn four screws until the map fits. Each map is made from scratch, cell by cell, and costs about 12 milliseconds. A…

Spielwerk 23: Diaabend

Spielwerk 23: Diaabend
2026-11-01

An old slide projector: each picture starts as a few coarse blocks and slowly comes into focus, while you flip through a catalogue and say what it is. The toolbox's Image and Gallery widgets have been…