Universum: Visualisierung und Simulation von Massepartikeln
Kurzfassung. 2017 habe ich in meiner Bachelorarbeit versucht, große Mengen von Masseteilchen zu visualisieren und zu simulieren. Fertig wurde damals nur ein Teil der Visualisierung: ein…
Spielwerk 29: Horde
A night on a car park, three minutes of zombie waves that grow from thirty to thousands, and three ways to shoot back. It puts the physics world from step 27 under a real crowd, which needed two small…
Spielwerk 28: Artbook
An artbook of the shared media library: every picture, sound, piece of music and film the Spielwerk series and its games use. Browse them by tag or license, see who made each one and under which…
Spielwerk 27: Sandkasten
A box of shapes: click and a crate, a triangle, a hexagon, an octagon or a plank drops in; hold and one drops every frame. The box takes shapes as long as your device keeps 60 frames a second, and the…
Spielwerk ∞: Civilization
The long-term goal of my project ideas was always a Civilization clone. It already exists: tce-civilization is a small turn-based strategy game, built as a TCE element before the Spielwerk series…
Spielwerk 26: Paketrutsche
A parcel depot: parcels drop out of a hatch, and you place and turn three wooden boards so they slide through a funnel into the cart. Every fifth parcel is an express that shoots out of a tube…